Thirteen figures十三张图
Every rule in this skill that is easier to see than to read. None of these are decoration — each one answers a question a generator asks while writing a screen, and each carries the number that settles it. 这个 skill 里所有「看比读快」的规矩。没有一张是装饰——每一张回答生成器写屏幕时会问的一个问题,并且带上定案的那个数字。
The shell, exploded外壳分层
backdrop-filter costs a full filter pass per frame and is invisible at 0.80 alpha — there is almost nothing left behind the card to blur. The wallpaper is position: fixed: the window floats, the paper stays put. Let it scroll and the whole spatial metaphor collapses into one long image.
只有第 2 层做模糊。再套一层 backdrop-filter,每帧多跑一整条滤镜链,而在 0.80 不透明度下根本看不出来——卡片后面已经没剩多少可模糊的了。壁纸是 position: fixed:窗口浮着,纸不动。让它跟着滚,整个空间比喻就塌成一张长图。
Opacity climbs with the number count越承载数字,越不透明
White text on the ramp fails白字压渐变不合格
--atl-accent-ink; the ramp stays on orbs, bars, meters and the brand mark.
渐变永远不承载文字。两个端点都不过——珊瑚端连大字号都不过。实心强调按钮用 --atl-accent-ink;渐变只留给圆球、柱子、进度条和品牌标记。
Orb, not line-icon-in-a-ring圆球,不是线图标套细环
--soft (16% tint + accent glyph); a full ramp on every row turns the screen into confetti.
这套美学重建自一位做渐变图标集和 3D 插画出身的设计师——圆球是他的语法,不是装饰。次级列表行降到 --soft(16% 淡底 + 强调色图形);每行都上满渐变,屏幕会变成彩纸屑。
The track is the unit, not decoration轨道是量纲,不是装饰
The freeze contract — why gates can screenshot this冻结契约 —— 闸为什么能确定性截图
data-grow: the terminal size lives in the inline style, and JS only zeroes it for one frame so CSS can transition it back. No size is ever computed in JavaScript. That is what makes a page correct before the animation runs at all.
data-grow 同理:终值写在内联 style 里,JS 只是把它清零一帧,让 CSS 过渡回去。没有任何尺寸是 JavaScript 算出来的。这就是为什么动画还没跑,页面已经是对的。
Which figure answers which question哪种图回答哪个问题
One anchor, and it holds the open loop一个锚点,装还没了结的事
Where the shell folds外壳在哪里折叠
Four diagrams that are product surfaces 四张长在产品里的图
Register bitfields and SoC blocks belong on documentation pages, and three other skills draw them. What belongs here is the diagram that would be a panel you can click in a real product. Craft rules: references/diagram-craft.md §7. All four on one screen: references/canonical/console.html.
寄存器位域和 SoC 框图是文档页的图,另外三个 skill 各有一套。这里收的是"在真实产品里会是一块可以点的面板"的那种。画法见 references/diagram-craft.md §7;四张在同一屏上的样子见 references/canonical/console.html。
service topology服务拓扑
Service health服务健康度
Six services, live p95 and error rate. Pick a node to see what is on call. 六个服务,实时 p95 与错误率。点一个节点看它的值班信息。
812 ms
p95, up from 180 ms at 09:12 p95,09:12 起从 180 ms 抬上来
On call · Dita R.值班 · Dita R.
Redis evictions started at the same minute. Redis 开始逐出的时刻和它同一分钟。
96 ms
p95 · 4 pods · no change today p95 · 4 个 pod · 今天无变化
118 ms
p95 · routes 100% of traffic p95 · 全部流量都经过它
141 ms
p95 · unaffected by the payroll path p95 · 不受 payroll 那条路影响
42
connections · 0.9 GB resident 连接数 · 常驻 0.9 GB
91 %
hit rate · evicting since 09:12 命中率 · 09:12 起开始逐出
<g data-tab>, so selection costs no new script — and the selected node IS the screen's one dark anchor, which is why the detail beside it is a plain card. Template: templates/diagrams/service-topology.html.
节点是 <g data-tab>,选中不写一行新 JS——而选中的节点就是这一屏那张暗卡,所以旁边的详情必须是普通卡。 模板:templates/diagrams/service-topology.html。
pipeline status流水线状态
Payroll run · March薪酬运行 · 三月
Started 09:04. Stage four is running; the last stage has not been reached. 09:04 开始。第四阶段在跑,最后一段还没走到。
templates/diagrams/pipeline-status.html.
名字和数值在卡上,细的 track + fill 条在下面。文字永远不压在饱和渐变上——骑在填充边缘的标签没有一种颜色成立,而 axe 在渐变底上返回 incomplete,没有任何闸会告诉你。 模板:templates/diagrams/pipeline-status.html。
permission graph权限归属
Who can reach what谁能访问什么
Two people, three roles, four resources. Pick a person to trace her reach. 两个人、三个角色、四项资源。点一个人,看她能够到哪儿。
3 / 4
resources reachable能够到的资源
payroll-admin · reviewerpayroll-admin · reviewer
She is the only write path to payroll DB. 通往 payroll DB 的写权限只有她一条路。
1 / 4
resources reachable能够到的资源
read-only · review dataread-only · review data
templates/diagrams/permission-graph.html.
人 → 角色 → 资源。要回答的从来不是"有哪些角色",而是"这个人能够到哪儿",所以整块面板由选中驱动。 模板:templates/diagrams/permission-graph.html。
flow canvas编排画布
After a payroll run薪酬跑完之后
One trigger, one branch, two actions. Pick a step to edit it. 一个触发、一次分支、两个动作。点一步来编辑它。
Escalates after 5 minutes5 分钟未响应则升级
Ran 3 times this month, acknowledged twice. 本月触发 3 次,其中 2 次被认领。
Posts to #finance发到 #finance
Ran 19 times this month.本月触发 19 次。
<circle> elements: texture belongs to the container, information to the SVG (§2). Template: templates/diagrams/flow-canvas.html.
点阵底是 CSS,不是四百个 <circle>:纹理进容器,信息进 SVG(§2)。 模板:templates/diagrams/flow-canvas.html。